nixpkgs/pkgs/games/starsector/default.nix

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{ lib
, fetchzip
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, libGL
, makeWrapper
, openal
, openjdk
, stdenv
, xorg
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, copyDesktopItems
, makeDesktopItem
, writeScript
}:
stdenv.mkDerivation rec {
pname = "starsector";
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version = "0.97a-RC11";
src = fetchzip {
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url = "https://f005.backblazeb2.com/file/fractalsoftworks/release/starsector_linux-${version}.zip";
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sha256 = "sha256-KT4n0kBocaljD6dTbpr6xcwy6rBBZTFjov9m+jizDW4=";
};
nativeBuildInputs = [ copyDesktopItems makeWrapper ];
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buildInputs = [ xorg.libXxf86vm openal libGL ];
dontBuild = true;
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desktopItems = [
(makeDesktopItem {
name = "starsector";
exec = "starsector";
icon = "starsector";
comment = meta.description;
genericName = "starsector";
desktopName = "Starsector";
categories = [ "Game" ];
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})
];
# need to cd into $out in order for classpath to pick up correct jar files
installPhase = ''
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runHook preInstall
mkdir -p $out/bin $out/share/starsector
rm -r jre_linux # remove bundled jre7
rm starfarer.api.zip
cp -r ./* $out/share/starsector
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mkdir -p $out/share/icons/hicolor/64x64/apps
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ln -s $out/share/starsector/graphics/ui/s_icon64.png \
$out/share/icons/hicolor/64x64/apps/starsector.png
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wrapProgram $out/share/starsector/starsector.sh \
--prefix PATH : ${lib.makeBinPath [ openjdk xorg.xrandr ]} \
--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath buildInputs} \
--run 'mkdir -p ''${XDG_DATA_HOME:-~/.local/share}/starsector' \
--chdir "$out/share/starsector"
ln -s $out/share/starsector/starsector.sh $out/bin/starsector
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runHook postInstall
'';
# it tries to run everything with relative paths, which makes it CWD dependent
# also point mod, screenshot, and save directory to $XDG_DATA_HOME
# additionally, add some GC options to improve performance of the game,
# remove flags "PermSize" and "MaxPermSize" that were removed with Java 8 and
# pass-through CLI args ($@) to the JVM.
postPatch = ''
substituteInPlace starsector.sh \
--replace-fail "./jre_linux/bin/java" "${openjdk}/bin/java" \
--replace-fail "./native/linux" "$out/share/starsector/native/linux" \
--replace-fail "=." "=\''${XDG_DATA_HOME:-\$HOME/.local/share}/starsector" \
--replace-fail "-XX:+CompilerThreadHintNoPreempt" "-XX:+UnlockDiagnosticVMOptions -XX:-BytecodeVerificationRemote -XX:+CMSConcurrentMTEnabled -XX:+DisableExplicitGC" \
--replace-quiet " -XX:PermSize=192m -XX:MaxPermSize=192m" "" \
--replace-fail "com.fs.starfarer.StarfarerLauncher" "\"\$@\" com.fs.starfarer.StarfarerLauncher"
'';
passthru.updateScript = writeScript "starsector-update-script" ''
#!/usr/bin/env nix-shell
#!nix-shell -i bash -p curl gnugrep common-updater-scripts
set -eou pipefail;
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version=$(curl -s https://fractalsoftworks.com/preorder/ | grep -oP "https://f005.backblazeb2.com/file/fractalsoftworks/release/starsector_linux-\K.*?(?=\.zip)" | head -1)
update-source-version ${pname} "$version" --file=./pkgs/games/starsector/default.nix
'';
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meta = with lib; {
description = "Open-world single-player space-combat, roleplaying, exploration, and economic game";
homepage = "https://fractalsoftworks.com";
sourceProvenance = with sourceTypes; [ binaryBytecode ];
license = licenses.unfree;
maintainers = with maintainers; [ bbigras rafaelrc ];
};
}