2021-01-11 07:54:33 +00:00
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{ lib, stdenv, fetchFromGitHub, cmake, SDL2, libGLU, libGL, zlib, libjpeg, libogg, libvorbis
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2021-08-05 22:04:39 +00:00
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, openal, curl, copyDesktopItems, makeDesktopItem }:
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2013-04-01 15:56:34 +00:00
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stdenv.mkDerivation rec {
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2019-08-15 12:41:18 +00:00
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pname = "dhewm3";
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2022-07-07 22:13:10 +00:00
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version = "1.5.2";
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2017-01-30 07:46:27 +00:00
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src = fetchFromGitHub {
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owner = "dhewm";
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repo = "dhewm3";
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rev = version;
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2022-07-07 22:13:10 +00:00
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sha256 = "sha256-3ONOP/pRp04rxehXxgCCan1fPCqAs2bVDU/R4HPN1xQ=";
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2013-04-01 15:56:34 +00:00
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};
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2019-11-10 16:44:34 +00:00
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# Add libGLU libGL linking
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2013-04-04 21:06:40 +00:00
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patchPhase = ''
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2017-01-30 07:46:27 +00:00
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sed -i 's/\<idlib\()\?\)$/idlib GL\1/' neo/CMakeLists.txt
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2013-04-04 21:06:40 +00:00
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'';
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2017-01-30 07:46:27 +00:00
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preConfigure = ''
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cd "$(ls -d dhewm3-*.src)"/neo
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2013-04-01 15:56:34 +00:00
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'';
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2021-08-05 22:04:39 +00:00
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nativeBuildInputs = [ cmake copyDesktopItems ];
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2019-11-10 16:44:34 +00:00
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buildInputs = [ SDL2 libGLU libGL zlib libjpeg libogg libvorbis openal curl ];
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2013-04-01 15:56:34 +00:00
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2021-08-05 22:04:39 +00:00
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desktopItems = [
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(makeDesktopItem {
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name = "dhewm3";
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exec = "dhewm3";
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desktopName = "Doom 3";
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2022-02-22 14:56:15 +00:00
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categories = [ "Game" ];
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2021-08-05 22:04:39 +00:00
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})
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];
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2017-01-30 07:46:27 +00:00
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hardeningDisable = [ "format" ];
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2021-01-11 07:54:33 +00:00
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meta = with lib; {
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2020-04-01 01:11:51 +00:00
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homepage = "https://github.com/dhewm/dhewm3";
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2013-04-01 15:56:34 +00:00
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description = "Doom 3 port to SDL";
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2021-01-15 04:31:39 +00:00
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license = lib.licenses.gpl3;
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2017-01-30 07:46:27 +00:00
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maintainers = with maintainers; [ MP2E ];
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platforms = with platforms; linux;
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2013-04-01 15:56:34 +00:00
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};
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2013-04-04 21:06:40 +00:00
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}
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