nixpkgs/pkgs/os-specific/darwin/yabai/default.nix

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{ lib
, stdenv
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, stdenvNoCC
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, fetchFromGitHub
, fetchzip
, writeShellScript
, installShellFiles
, testers
, yabai
, xxd
, xcodebuild
# These all need to be from SDK 11.0 or later starting with yabai 5.0.0
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, Carbon
, Cocoa
, ScriptingBridge
, SkyLight
}:
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let
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pname = "yabai";
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version = "5.0.6";
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test-version = testers.testVersion {
package = yabai;
version = "yabai-v${version}";
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};
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_meta = with lib; {
description = "A tiling window manager for macOS based on binary space partitioning";
longDescription = ''
yabai is a window management utility that is designed to work as an extension to the built-in
window manager of macOS. yabai allows you to control your windows, spaces and displays freely
using an intuitive command line interface and optionally set user-defined keyboard shortcuts
using skhd and other third-party software.
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'';
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homepage = "https://github.com/koekeishiya/yabai";
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changelog = "https://github.com/koekeishiya/yabai/blob/v${version}/CHANGELOG.md";
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license = licenses.mit;
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platforms = platforms.darwin;
maintainers = with maintainers; [
cmacrae
shardy
ivar
];
};
in
{
# Unfortunately compiling yabai from source on aarch64-darwin is a bit complicated. We use the precompiled binary instead for now.
# See the comments on https://github.com/NixOS/nixpkgs/pull/188322 for more information.
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aarch64-darwin = stdenvNoCC.mkDerivation {
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inherit pname version;
src = fetchzip {
url = "https://github.com/koekeishiya/yabai/releases/download/v${version}/yabai-v${version}.tar.gz";
sha256 = "sha256-wpm9VnR4yPk6Ybo/V2DMLgRcSzDl3dWGSKDCjYfz+xQ=";
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};
nativeBuildInputs = [
installShellFiles
];
dontConfigure = true;
dontBuild = true;
installPhase = ''
runHook preInstall
mkdir -p $out
cp -r ./bin $out
installManPage ./doc/yabai.1
runHook postInstall
'';
passthru.tests.version = test-version;
meta = _meta // {
sourceProvenance = with lib.sourceTypes; [
binaryNativeCode
];
};
};
x86_64-darwin = stdenv.mkDerivation {
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inherit pname version;
src = fetchFromGitHub {
owner = "koekeishiya";
repo = "yabai";
rev = "v${version}";
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sha256 = "sha256-1/h8f1FQNHn5eVprPVd0can8XHjNyF7j4H3LSN0K8rI=";
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};
nativeBuildInputs = [
installShellFiles
xcodebuild
xxd
];
buildInputs = [
Carbon
Cocoa
ScriptingBridge
SkyLight
];
dontConfigure = true;
enableParallelBuilding = true;
postPatch = ''
# aarch64 code is compiled on all targets, which causes our Apple SDK headers to error out.
# Since multilib doesnt work on darwin i dont know of a better way of handling this.
substituteInPlace makefile \
--replace "-arch arm64e" "" \
--replace "-arch arm64" "" \
--replace "clang" "${stdenv.cc.targetPrefix}clang"
# `NSScreen::safeAreaInsets` is only available on macOS 12.0 and above, which frameworks arent packaged.
# When a lower OS version is detected upstream just returns 0, so we can hardcode that at compiletime.
# https://github.com/koekeishiya/yabai/blob/v4.0.2/src/workspace.m#L109
substituteInPlace src/workspace.m \
--replace 'return screen.safeAreaInsets.top;' 'return 0;'
'';
installPhase = ''
runHook preInstall
mkdir -p $out/{bin,share/icons/hicolor/scalable/apps}
cp ./bin/yabai $out/bin/yabai
cp ./assets/icon/icon.svg $out/share/icons/hicolor/scalable/apps/yabai.svg
installManPage ./doc/yabai.1
runHook postInstall
'';
passthru.tests.version = test-version;
meta = _meta // {
sourceProvenance = with lib.sourceTypes; [
fromSource
];
};
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};
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}.${stdenv.hostPlatform.system} or (throw "Unsupported platform ${stdenv.hostPlatform.system}")