nixpkgs/pkgs/games/fsg/wxgtk-3.2.patch

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2022-10-14 02:38:35 +00:00
diff --git a/Canvas.cpp b/Canvas.cpp
index 8c00727..5ee7756 100644
--- a/Canvas.cpp
+++ b/Canvas.cpp
@@ -889,7 +889,6 @@ void Canvas::Refresh(){
if (doDraw){
wxClientDC dc(this);
- dc.BeginDrawing();
wxMemoryDC memdc;
wxImage image(g_width, g_height, bitmapdata, true);
@@ -899,7 +898,6 @@ void Canvas::Refresh(){
dc.Blit(0,0,g_width, g_height, &memdc, 0, 0);
if (!drawAll){
- dc.EndDrawing();
return;
}
else{
@@ -912,7 +910,6 @@ void Canvas::Refresh(){
}
- dc.EndDrawing();
}
}
diff --git a/MainFrame.cpp b/MainFrame.cpp
index c45107b..d93f9e1 100644
--- a/MainFrame.cpp
+++ b/MainFrame.cpp
@@ -178,7 +178,7 @@ MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& si
RHSizer->Add(RH4, 0, wxEXPAND | wxALL, 5);
}
- sizer->Add(g_canvas, 0, wxADJUST_MINSIZE | wxALL, 10);
+ sizer->Add(g_canvas, 0, wxALL, 10);
sizer->Add(RHSizer, 1, wxEXPAND);
}
this->SetSizer(sizer);
@@ -1165,7 +1165,7 @@ void MainFrame::OnMenu(wxCommandEvent& event){
}
else if(event.GetId() == 1051){
//Load
- wxFileDialog dialog(this, _("Load from a file"), _(""), _(""), _("Any Image Files (*.*)|*.*"), wxOPEN);
+ wxFileDialog dialog(this, _("Load from a file"), _(""), _(""), _("Any Image Files (*.*)|*.*"), wxFD_OPEN);
if (dialog.ShowModal() == wxID_OK){
sandboxFilename = dialog.GetPath();
@@ -1174,7 +1174,7 @@ void MainFrame::OnMenu(wxCommandEvent& event){
}
else if(event.GetId() == 1052){
//Save
- wxFileDialog dialog(this, _("Save to a file"), _(""), _(""), _("PNG files (*.png)|*.png|BMP files (*.bmp)|*.bmp"), wxSAVE);
+ wxFileDialog dialog(this, _("Save to a file"), _(""), _(""), _("PNG files (*.png)|*.png|BMP files (*.bmp)|*.bmp"), wxFD_SAVE);
if (dialog.ShowModal() == wxID_OK){
wxString filename = dialog.GetPath();
@@ -1216,7 +1216,7 @@ void MainFrame::OnMenu(wxCommandEvent& event){
else if(event.GetId() == 1055){
//Load physics
- wxFileDialog dialog(this, _("Load from a file"), _(""), _(""), _("Physics Files (*.txt)|*.txt"), wxOPEN);
+ wxFileDialog dialog(this, _("Load from a file"), _(""), _(""), _("Physics Files (*.txt)|*.txt"), wxFD_OPEN);
if (dialog.ShowModal() == wxID_OK){
physicsFilename = dialog.GetPath();
loadPhysics(physicsFilename);