2016-04-13 01:35:23 +00:00
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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
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2016-08-22 14:18:02 +00:00
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, giflib, libXt, pkgconfig }:
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2015-09-26 18:00:36 +00:00
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2016-04-13 01:35:23 +00:00
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let
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2016-09-16 16:29:03 +00:00
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openscenegraph_ = openscenegraph.overrideDerivation (self: {
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2016-04-13 01:35:23 +00:00
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src = fetchFromGitHub {
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owner = "OpenMW";
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repo = "osg";
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2018-02-25 17:15:11 +00:00
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rev = "2b4c8e37268e595b82da4b9aadd5507852569b87";
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sha256 = "0admnllxic6dcpic0h100927yw766ab55dix002vvdx36i6994jb";
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2016-04-13 01:35:23 +00:00
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};
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});
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in stdenv.mkDerivation rec {
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2018-02-25 17:15:11 +00:00
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version = "0.43.0";
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2015-09-26 18:00:36 +00:00
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name = "openmw-${version}";
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src = fetchFromGitHub {
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owner = "OpenMW";
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repo = "openmw";
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rev = name;
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2017-09-01 01:18:27 +00:00
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sha256 = "0lj8v81hk807dy0wcdhfp0iyn4l5yag53hx1a6xm44gh2dpyil43";
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2015-09-26 18:00:36 +00:00
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};
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2016-04-11 12:39:09 +00:00
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enableParallelBuilding = true;
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2017-09-05 21:26:13 +00:00
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nativeBuildInputs = [ pkgconfig ];
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buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph_ SDL2 unshield openal libXt ];
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2015-09-26 18:00:36 +00:00
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2016-04-12 00:57:42 +00:00
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meta = with stdenv.lib; {
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2015-09-26 18:00:36 +00:00
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description = "An unofficial open source engine reimplementation of the game Morrowind";
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2017-08-01 20:03:30 +00:00
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homepage = http://openmw.org;
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2016-04-12 00:57:42 +00:00
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license = licenses.gpl3;
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platforms = platforms.linux;
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2016-07-23 10:04:53 +00:00
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maintainers = with maintainers; [ abbradar ];
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2015-09-26 18:00:36 +00:00
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};
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}
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