addGuileLibPath () {
    if test -d "$1/share/guile/site/2.2"
    then
        export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site/2.2"
        export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site/2.2"
    elif test -d "$1/share/guile/site"
    then
        export GUILE_LOAD_PATH="${GUILE_LOAD_PATH}${GUILE_LOAD_PATH:+:}$1/share/guile/site"
        export GUILE_LOAD_COMPILED_PATH="${GUILE_LOAD_COMPILED_PATH}${GUILE_LOAD_COMPILED_PATH:+:}$1/share/guile/site"
    fi
}

addEnvHooks "$hostOffset" addGuileLibPath
