nix/src/libcmd/command.hh
Théophane Hufschmitt 7fff625e39
Improve the error message for “multicommands” commands (#9510)
* Factor out the default `MultiCommand` behavior

All the `MultiCommand`s had (nearly) the same behavior when called
without a subcommand.
Factor out this behavior into the `NixMultiCommand` class.

* Display the list of available subcommands when none is specified

Whenever a user runs a command that excepts a subcommand, add the list
of available subcommands to the error message.

* Print the multi-command lists as Markdown lists

This takes more screen real estate, but is also much more readable than
a comma-separated list
2023-12-06 13:13:45 +00:00

358 lines
8.6 KiB
C++

#pragma once
///@file
#include "installable-value.hh"
#include "args.hh"
#include "common-eval-args.hh"
#include "path.hh"
#include "flake/lockfile.hh"
#include <optional>
namespace nix {
extern std::string programPath;
extern char * * savedArgv;
class EvalState;
struct Pos;
class Store;
static constexpr Command::Category catHelp = -1;
static constexpr Command::Category catSecondary = 100;
static constexpr Command::Category catUtility = 101;
static constexpr Command::Category catNixInstallation = 102;
static constexpr auto installablesCategory = "Options that change the interpretation of [installables](@docroot@/command-ref/new-cli/nix.md#installables)";
struct NixMultiCommand : MultiCommand, virtual Command
{
nlohmann::json toJSON() override;
using MultiCommand::MultiCommand;
virtual void run() override;
};
// For the overloaded run methods
#pragma GCC diagnostic ignored "-Woverloaded-virtual"
/**
* A command that requires a \ref Store "Nix store".
*/
struct StoreCommand : virtual Command
{
StoreCommand();
void run() override;
ref<Store> getStore();
virtual ref<Store> createStore();
/**
* Main entry point, with a `Store` provided
*/
virtual void run(ref<Store>) = 0;
private:
std::shared_ptr<Store> _store;
};
/**
* A command that copies something between `--from` and `--to` \ref
* Store stores.
*/
struct CopyCommand : virtual StoreCommand
{
std::string srcUri, dstUri;
CopyCommand();
ref<Store> createStore() override;
ref<Store> getDstStore();
};
/**
* A command that needs to evaluate Nix language expressions.
*/
struct EvalCommand : virtual StoreCommand, MixEvalArgs
{
bool startReplOnEvalErrors = false;
bool ignoreExceptionsDuringTry = false;
EvalCommand();
~EvalCommand();
ref<Store> getEvalStore();
ref<EvalState> getEvalState();
private:
std::shared_ptr<Store> evalStore;
std::shared_ptr<EvalState> evalState;
};
/**
* A mixin class for commands that process flakes, adding a few standard
* flake-related options/flags.
*/
struct MixFlakeOptions : virtual Args, EvalCommand
{
flake::LockFlags lockFlags;
MixFlakeOptions();
/**
* The completion for some of these flags depends on the flake(s) in
* question.
*
* This method should be implemented to gather all flakerefs the
* command is operating with (presumably specified via some other
* arguments) so that the completions for these flags can use them.
*/
virtual std::vector<FlakeRef> getFlakeRefsForCompletion()
{ return {}; }
};
struct SourceExprCommand : virtual Args, MixFlakeOptions
{
std::optional<Path> file;
std::optional<std::string> expr;
SourceExprCommand();
Installables parseInstallables(
ref<Store> store, std::vector<std::string> ss);
ref<Installable> parseInstallable(
ref<Store> store, const std::string & installable);
virtual Strings getDefaultFlakeAttrPaths();
virtual Strings getDefaultFlakeAttrPathPrefixes();
/**
* Complete an installable from the given prefix.
*/
void completeInstallable(AddCompletions & completions, std::string_view prefix);
/**
* Convenience wrapper around the underlying function to make setting the
* callback easier.
*/
CompleterClosure getCompleteInstallable();
};
/**
* A mixin class for commands that need a read-only flag.
*
* What exactly is "read-only" is unspecified, but it will usually be
* the \ref Store "Nix store".
*/
struct MixReadOnlyOption : virtual Args
{
MixReadOnlyOption();
};
/**
* Like InstallablesCommand but the installables are not loaded.
*
* This is needed by `CmdRepl` which wants to load (and reload) the
* installables itself.
*/
struct RawInstallablesCommand : virtual Args, SourceExprCommand
{
RawInstallablesCommand();
virtual void run(ref<Store> store, std::vector<std::string> && rawInstallables) = 0;
void run(ref<Store> store) override;
// FIXME make const after `CmdRepl`'s override is fixed up
virtual void applyDefaultInstallables(std::vector<std::string> & rawInstallables);
bool readFromStdIn = false;
std::vector<FlakeRef> getFlakeRefsForCompletion() override;
private:
std::vector<std::string> rawInstallables;
};
/**
* A command that operates on a list of "installables", which can be
* store paths, attribute paths, Nix expressions, etc.
*/
struct InstallablesCommand : RawInstallablesCommand
{
virtual void run(ref<Store> store, Installables && installables) = 0;
void run(ref<Store> store, std::vector<std::string> && rawInstallables) override;
};
/**
* A command that operates on exactly one "installable".
*/
struct InstallableCommand : virtual Args, SourceExprCommand
{
InstallableCommand();
virtual void run(ref<Store> store, ref<Installable> installable) = 0;
void run(ref<Store> store) override;
std::vector<FlakeRef> getFlakeRefsForCompletion() override;
private:
std::string _installable{"."};
};
struct MixOperateOnOptions : virtual Args
{
OperateOn operateOn = OperateOn::Output;
MixOperateOnOptions();
};
/**
* A command that operates on zero or more extant store paths.
*
* If the argument the user passes is a some sort of recipe for a path
* not yet built, it must be built first.
*/
struct BuiltPathsCommand : InstallablesCommand, virtual MixOperateOnOptions
{
private:
bool recursive = false;
bool all = false;
protected:
Realise realiseMode = Realise::Derivation;
public:
BuiltPathsCommand(bool recursive = false);
virtual void run(ref<Store> store, BuiltPaths && paths) = 0;
void run(ref<Store> store, Installables && installables) override;
void applyDefaultInstallables(std::vector<std::string> & rawInstallables) override;
};
struct StorePathsCommand : public BuiltPathsCommand
{
StorePathsCommand(bool recursive = false);
virtual void run(ref<Store> store, StorePaths && storePaths) = 0;
void run(ref<Store> store, BuiltPaths && paths) override;
};
/**
* A command that operates on exactly one store path.
*/
struct StorePathCommand : public StorePathsCommand
{
virtual void run(ref<Store> store, const StorePath & storePath) = 0;
void run(ref<Store> store, StorePaths && storePaths) override;
};
/**
* A helper class for registering \ref Command commands globally.
*/
struct RegisterCommand
{
typedef std::map<std::vector<std::string>, std::function<ref<Command>()>> Commands;
static Commands * commands;
RegisterCommand(std::vector<std::string> && name,
std::function<ref<Command>()> command)
{
if (!commands) commands = new Commands;
commands->emplace(name, command);
}
static nix::Commands getCommandsFor(const std::vector<std::string> & prefix);
};
template<class T>
static RegisterCommand registerCommand(const std::string & name)
{
return RegisterCommand({name}, [](){ return make_ref<T>(); });
}
template<class T>
static RegisterCommand registerCommand2(std::vector<std::string> && name)
{
return RegisterCommand(std::move(name), [](){ return make_ref<T>(); });
}
struct MixProfile : virtual StoreCommand
{
std::optional<Path> profile;
MixProfile();
/* If 'profile' is set, make it point at 'storePath'. */
void updateProfile(const StorePath & storePath);
/* If 'profile' is set, make it point at the store path produced
by 'buildables'. */
void updateProfile(const BuiltPaths & buildables);
};
struct MixDefaultProfile : MixProfile
{
MixDefaultProfile();
};
struct MixEnvironment : virtual Args {
StringSet keep, unset;
Strings stringsEnv;
std::vector<char*> vectorEnv;
bool ignoreEnvironment;
MixEnvironment();
/***
* Modify global environ based on `ignoreEnvironment`, `keep`, and
* `unset`. It's expected that exec will be called before this class
* goes out of scope, otherwise `environ` will become invalid.
*/
void setEnviron();
};
void completeFlakeInputPath(
AddCompletions & completions,
ref<EvalState> evalState,
const std::vector<FlakeRef> & flakeRefs,
std::string_view prefix);
void completeFlakeRef(AddCompletions & completions, ref<Store> store, std::string_view prefix);
void completeFlakeRefWithFragment(
AddCompletions & completions,
ref<EvalState> evalState,
flake::LockFlags lockFlags,
Strings attrPathPrefixes,
const Strings & defaultFlakeAttrPaths,
std::string_view prefix);
std::string showVersions(const std::set<std::string> & versions);
void printClosureDiff(
ref<Store> store,
const StorePath & beforePath,
const StorePath & afterPath,
std::string_view indent);
}