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7fff625e39
* Factor out the default `MultiCommand` behavior All the `MultiCommand`s had (nearly) the same behavior when called without a subcommand. Factor out this behavior into the `NixMultiCommand` class. * Display the list of available subcommands when none is specified Whenever a user runs a command that excepts a subcommand, add the list of available subcommands to the error message. * Print the multi-command lists as Markdown lists This takes more screen real estate, but is also much more readable than a comma-separated list
358 lines
8.6 KiB
C++
358 lines
8.6 KiB
C++
#pragma once
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///@file
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#include "installable-value.hh"
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#include "args.hh"
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#include "common-eval-args.hh"
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#include "path.hh"
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#include "flake/lockfile.hh"
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#include <optional>
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namespace nix {
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extern std::string programPath;
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extern char * * savedArgv;
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class EvalState;
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struct Pos;
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class Store;
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static constexpr Command::Category catHelp = -1;
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static constexpr Command::Category catSecondary = 100;
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static constexpr Command::Category catUtility = 101;
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static constexpr Command::Category catNixInstallation = 102;
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static constexpr auto installablesCategory = "Options that change the interpretation of [installables](@docroot@/command-ref/new-cli/nix.md#installables)";
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struct NixMultiCommand : MultiCommand, virtual Command
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{
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nlohmann::json toJSON() override;
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using MultiCommand::MultiCommand;
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virtual void run() override;
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};
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// For the overloaded run methods
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#pragma GCC diagnostic ignored "-Woverloaded-virtual"
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/**
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* A command that requires a \ref Store "Nix store".
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*/
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struct StoreCommand : virtual Command
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{
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StoreCommand();
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void run() override;
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ref<Store> getStore();
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virtual ref<Store> createStore();
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/**
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* Main entry point, with a `Store` provided
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*/
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virtual void run(ref<Store>) = 0;
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private:
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std::shared_ptr<Store> _store;
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};
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/**
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* A command that copies something between `--from` and `--to` \ref
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* Store stores.
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*/
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struct CopyCommand : virtual StoreCommand
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{
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std::string srcUri, dstUri;
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CopyCommand();
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ref<Store> createStore() override;
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ref<Store> getDstStore();
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};
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/**
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* A command that needs to evaluate Nix language expressions.
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*/
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struct EvalCommand : virtual StoreCommand, MixEvalArgs
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{
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bool startReplOnEvalErrors = false;
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bool ignoreExceptionsDuringTry = false;
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EvalCommand();
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~EvalCommand();
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ref<Store> getEvalStore();
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ref<EvalState> getEvalState();
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private:
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std::shared_ptr<Store> evalStore;
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std::shared_ptr<EvalState> evalState;
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};
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/**
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* A mixin class for commands that process flakes, adding a few standard
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* flake-related options/flags.
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*/
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struct MixFlakeOptions : virtual Args, EvalCommand
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{
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flake::LockFlags lockFlags;
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MixFlakeOptions();
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/**
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* The completion for some of these flags depends on the flake(s) in
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* question.
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*
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* This method should be implemented to gather all flakerefs the
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* command is operating with (presumably specified via some other
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* arguments) so that the completions for these flags can use them.
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*/
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virtual std::vector<FlakeRef> getFlakeRefsForCompletion()
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{ return {}; }
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};
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struct SourceExprCommand : virtual Args, MixFlakeOptions
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{
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std::optional<Path> file;
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std::optional<std::string> expr;
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SourceExprCommand();
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Installables parseInstallables(
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ref<Store> store, std::vector<std::string> ss);
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ref<Installable> parseInstallable(
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ref<Store> store, const std::string & installable);
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virtual Strings getDefaultFlakeAttrPaths();
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virtual Strings getDefaultFlakeAttrPathPrefixes();
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/**
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* Complete an installable from the given prefix.
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*/
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void completeInstallable(AddCompletions & completions, std::string_view prefix);
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/**
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* Convenience wrapper around the underlying function to make setting the
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* callback easier.
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*/
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CompleterClosure getCompleteInstallable();
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};
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/**
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* A mixin class for commands that need a read-only flag.
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*
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* What exactly is "read-only" is unspecified, but it will usually be
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* the \ref Store "Nix store".
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*/
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struct MixReadOnlyOption : virtual Args
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{
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MixReadOnlyOption();
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};
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/**
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* Like InstallablesCommand but the installables are not loaded.
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*
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* This is needed by `CmdRepl` which wants to load (and reload) the
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* installables itself.
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*/
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struct RawInstallablesCommand : virtual Args, SourceExprCommand
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{
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RawInstallablesCommand();
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virtual void run(ref<Store> store, std::vector<std::string> && rawInstallables) = 0;
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void run(ref<Store> store) override;
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// FIXME make const after `CmdRepl`'s override is fixed up
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virtual void applyDefaultInstallables(std::vector<std::string> & rawInstallables);
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bool readFromStdIn = false;
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std::vector<FlakeRef> getFlakeRefsForCompletion() override;
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private:
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std::vector<std::string> rawInstallables;
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};
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/**
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* A command that operates on a list of "installables", which can be
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* store paths, attribute paths, Nix expressions, etc.
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*/
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struct InstallablesCommand : RawInstallablesCommand
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{
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virtual void run(ref<Store> store, Installables && installables) = 0;
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void run(ref<Store> store, std::vector<std::string> && rawInstallables) override;
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};
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/**
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* A command that operates on exactly one "installable".
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*/
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struct InstallableCommand : virtual Args, SourceExprCommand
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{
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InstallableCommand();
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virtual void run(ref<Store> store, ref<Installable> installable) = 0;
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void run(ref<Store> store) override;
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std::vector<FlakeRef> getFlakeRefsForCompletion() override;
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private:
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std::string _installable{"."};
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};
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struct MixOperateOnOptions : virtual Args
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{
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OperateOn operateOn = OperateOn::Output;
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MixOperateOnOptions();
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};
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/**
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* A command that operates on zero or more extant store paths.
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*
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* If the argument the user passes is a some sort of recipe for a path
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* not yet built, it must be built first.
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*/
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struct BuiltPathsCommand : InstallablesCommand, virtual MixOperateOnOptions
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{
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private:
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bool recursive = false;
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bool all = false;
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protected:
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Realise realiseMode = Realise::Derivation;
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public:
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BuiltPathsCommand(bool recursive = false);
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virtual void run(ref<Store> store, BuiltPaths && paths) = 0;
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void run(ref<Store> store, Installables && installables) override;
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void applyDefaultInstallables(std::vector<std::string> & rawInstallables) override;
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};
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struct StorePathsCommand : public BuiltPathsCommand
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{
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StorePathsCommand(bool recursive = false);
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virtual void run(ref<Store> store, StorePaths && storePaths) = 0;
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void run(ref<Store> store, BuiltPaths && paths) override;
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};
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/**
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* A command that operates on exactly one store path.
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*/
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struct StorePathCommand : public StorePathsCommand
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{
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virtual void run(ref<Store> store, const StorePath & storePath) = 0;
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void run(ref<Store> store, StorePaths && storePaths) override;
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};
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/**
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* A helper class for registering \ref Command commands globally.
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*/
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struct RegisterCommand
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{
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typedef std::map<std::vector<std::string>, std::function<ref<Command>()>> Commands;
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static Commands * commands;
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RegisterCommand(std::vector<std::string> && name,
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std::function<ref<Command>()> command)
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{
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if (!commands) commands = new Commands;
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commands->emplace(name, command);
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}
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static nix::Commands getCommandsFor(const std::vector<std::string> & prefix);
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};
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template<class T>
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static RegisterCommand registerCommand(const std::string & name)
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{
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return RegisterCommand({name}, [](){ return make_ref<T>(); });
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}
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template<class T>
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static RegisterCommand registerCommand2(std::vector<std::string> && name)
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{
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return RegisterCommand(std::move(name), [](){ return make_ref<T>(); });
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}
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struct MixProfile : virtual StoreCommand
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{
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std::optional<Path> profile;
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MixProfile();
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/* If 'profile' is set, make it point at 'storePath'. */
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void updateProfile(const StorePath & storePath);
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/* If 'profile' is set, make it point at the store path produced
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by 'buildables'. */
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void updateProfile(const BuiltPaths & buildables);
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};
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struct MixDefaultProfile : MixProfile
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{
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MixDefaultProfile();
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};
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struct MixEnvironment : virtual Args {
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StringSet keep, unset;
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Strings stringsEnv;
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std::vector<char*> vectorEnv;
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bool ignoreEnvironment;
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MixEnvironment();
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/***
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* Modify global environ based on `ignoreEnvironment`, `keep`, and
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* `unset`. It's expected that exec will be called before this class
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* goes out of scope, otherwise `environ` will become invalid.
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*/
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void setEnviron();
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};
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void completeFlakeInputPath(
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AddCompletions & completions,
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ref<EvalState> evalState,
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const std::vector<FlakeRef> & flakeRefs,
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std::string_view prefix);
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void completeFlakeRef(AddCompletions & completions, ref<Store> store, std::string_view prefix);
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void completeFlakeRefWithFragment(
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AddCompletions & completions,
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ref<EvalState> evalState,
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flake::LockFlags lockFlags,
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Strings attrPathPrefixes,
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const Strings & defaultFlakeAttrPaths,
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std::string_view prefix);
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std::string showVersions(const std::set<std::string> & versions);
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void printClosureDiff(
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ref<Store> store,
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const StorePath & beforePath,
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const StorePath & afterPath,
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std::string_view indent);
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}
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