* Inline some functions and get rid of the indirection through

EvalState::eval().  This gives a 12% speedup on ‘nix-instantiate
  /etc/nixos/nixos/ -A system --readonly-mode’ (from 1.01s to 0.89s).
This commit is contained in:
Eelco Dolstra 2012-02-04 13:50:25 +00:00
parent 2bda12ef3b
commit f491ae97d4
7 changed files with 94 additions and 116 deletions

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@ -6,7 +6,7 @@ libexpr_la_SOURCES = \
names.cc
pkginclude_HEADERS = \
nixexpr.hh eval.hh lexer-tab.hh parser-tab.hh \
nixexpr.hh eval.hh eval-inline.hh lexer-tab.hh parser-tab.hh \
get-drvs.hh attr-path.hh value-to-xml.hh common-opts.hh \
names.hh symbol-table.hh value.hh

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@ -0,0 +1,61 @@
#ifndef __EVAL_INLINE_H
#define __EVAL_INLINE_H
#include "eval.hh"
#define LocalNoInline(f) static f __attribute__((noinline)); f
#define LocalNoInlineNoReturn(f) static f __attribute__((noinline, noreturn)); f
namespace nix {
LocalNoInlineNoReturn(void throwEvalError(const char * s))
{
throw EvalError(s);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s2))
{
throw TypeError(format(s) % s2);
}
void EvalState::forceValue(Value & v)
{
if (v.type == tThunk) {
ValueType saved = v.type;
try {
v.type = tBlackhole;
//checkInterrupt();
v.thunk.expr->eval(*this, *v.thunk.env, v);
} catch (Error & e) {
v.type = saved;
throw;
}
}
else if (v.type == tApp)
callFunction(*v.app.left, *v.app.right, v);
else if (v.type == tBlackhole)
throwEvalError("infinite recursion encountered");
}
inline void EvalState::forceAttrs(Value & v)
{
forceValue(v);
if (v.type != tAttrs)
throwTypeError("value is %1% while an attribute set was expected", showType(v));
}
inline void EvalState::forceList(Value & v)
{
forceValue(v);
if (v.type != tList)
throwTypeError("value is %1% while a list was expected", showType(v));
}
}
#endif /* !__EVAL_INLINE_H */

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@ -4,6 +4,7 @@
#include "store-api.hh"
#include "derivations.hh"
#include "globals.hh"
#include "eval-inline.hh"
#include <cstring>
#include <unistd.h>
@ -27,10 +28,6 @@
#endif
#define LocalNoInline(f) static f __attribute__((noinline)); f
#define LocalNoInlineNoReturn(f) static f __attribute__((noinline, noreturn)); f
namespace nix {
@ -227,11 +224,6 @@ void EvalState::addPrimOp(const string & name,
evaluator. So here are some helper functions for throwing
exceptions. */
LocalNoInlineNoReturn(void throwEvalError(const char * s))
{
throw EvalError(s);
}
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2))
{
throw EvalError(format(s) % s2);
@ -247,11 +239,6 @@ LocalNoInlineNoReturn(void throwTypeError(const char * s))
throw TypeError(s);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s2))
{
throw TypeError(format(s) % s2);
}
LocalNoInlineNoReturn(void throwTypeError(const char * s, const Pos & pos, const string & s2))
{
throw TypeError(format(s) % pos % s2);
@ -309,7 +296,7 @@ void mkPath(Value & v, const char * s)
}
Value * EvalState::lookupVar(Env * env, const VarRef & var)
inline Value * EvalState::lookupVar(Env * env, const VarRef & var)
{
for (unsigned int l = var.level; l; --l, env = env->up) ;
@ -435,7 +422,6 @@ Value * ExprPath::maybeThunk(EvalState & state, Env & env)
}
void EvalState::evalFile(const Path & path, Value & v)
{
FileEvalCache::iterator i = fileEvalCache.find(path);
@ -454,61 +440,25 @@ void EvalState::evalFile(const Path & path, Value & v)
}
struct RecursionCounter
{
EvalState & state;
RecursionCounter(EvalState & state) : state(state)
{
state.recursionDepth++;
if (state.recursionDepth > state.maxRecursionDepth)
state.maxRecursionDepth = state.recursionDepth;
}
~RecursionCounter()
{
state.recursionDepth--;
}
};
void EvalState::eval(Env & env, Expr * e, Value & v)
{
/* When changing this function, make sure that you don't cause a
(large) increase in stack consumption! */
/* !!! Disable this eventually. */
RecursionCounter r(*this);
char x;
if (&x < deepestStack) deepestStack = &x;
//debug(format("eval: %1%") % *e);
checkInterrupt();
nrEvaluated++;
e->eval(*this, env, v);
}
void EvalState::eval(Expr * e, Value & v)
{
eval(baseEnv, e, v);
e->eval(*this, baseEnv, v);
}
bool EvalState::evalBool(Env & env, Expr * e)
inline bool EvalState::evalBool(Env & env, Expr * e)
{
Value v;
eval(env, e, v);
e->eval(*this, env, v);
if (v.type != tBool)
throwTypeError("value is %1% while a Boolean was expected", showType(v));
return v.boolean;
}
void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
{
eval(env, e, v);
e->eval(*this, env, v);
if (v.type != tAttrs)
throwTypeError("value is %1% while an attribute set was expected", showType(v));
}
@ -622,7 +572,7 @@ void ExprLet::eval(EvalState & state, Env & env, Value & v)
else
env2.values[displ++] = i->second.e->maybeThunk(state, env2);
state.eval(env2, body, v);
body->eval(state, env2, v);
}
@ -650,7 +600,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
Pos * pos = 0;
Value * vAttrs = &vTmp;
state.eval(env, e, vTmp);
e->eval(state, env, vTmp);
try {
@ -662,7 +612,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
if (vAttrs->type != tAttrs ||
(j = vAttrs->attrs->find(*i)) == vAttrs->attrs->end())
{
state.eval(env, def, v);
def->eval(state, env, v);
return;
}
} else {
@ -692,7 +642,7 @@ void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
Value vTmp;
Value * vAttrs = &vTmp;
state.eval(env, e, vTmp);
e->eval(state, env, vTmp);
foreach (AttrPath::const_iterator, i, attrPath) {
state.forceValue(*vAttrs);
@ -722,7 +672,7 @@ void ExprLambda::eval(EvalState & state, Env & env, Value & v)
void ExprApp::eval(EvalState & state, Env & env, Value & v)
{
Value vFun;
state.eval(env, e1, vFun);
e1->eval(state, env, vFun);
state.callFunction(vFun, *(e2->maybeThunk(state, env)), v);
}
@ -814,7 +764,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v)
}
try {
eval(env2, fun.lambda.fun->body, v);
fun.lambda.fun->body->eval(*this, env2, v);
} catch (Error & e) {
addErrorPrefix(e, "while evaluating the function at %1%:\n", fun.lambda.fun->pos);
throw;
@ -857,13 +807,13 @@ void ExprWith::eval(EvalState & state, Env & env, Value & v)
env2.values[0] = state.allocValue();
state.evalAttrs(env, attrs, *env2.values[0]);
state.eval(env2, body, v);
body->eval(state, env2, v);
}
void ExprIf::eval(EvalState & state, Env & env, Value & v)
{
state.eval(env, state.evalBool(env, cond) ? then : else_, v);
(state.evalBool(env, cond) ? then : else_)->eval(state, env, v);
}
@ -871,7 +821,7 @@ void ExprAssert::eval(EvalState & state, Env & env, Value & v)
{
if (!state.evalBool(env, cond))
throwAssertionError("assertion failed at %1%", pos);
state.eval(env, body, v);
body->eval(state, env, v);
}
@ -883,16 +833,16 @@ void ExprOpNot::eval(EvalState & state, Env & env, Value & v)
void ExprOpEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; state.eval(env, e1, v1);
Value v2; state.eval(env, e2, v2);
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, state.eqValues(v1, v2));
}
void ExprOpNEq::eval(EvalState & state, Env & env, Value & v)
{
Value v1; state.eval(env, e1, v1);
Value v2; state.eval(env, e2, v2);
Value v1; e1->eval(state, env, v1);
Value v2; e2->eval(state, env, v2);
mkBool(v, !state.eqValues(v1, v2));
}
@ -954,9 +904,9 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v)
void ExprOpConcatLists::eval(EvalState & state, Env & env, Value & v)
{
Value v1; state.eval(env, e1, v1);
Value v1; e1->eval(state, env, v1);
state.forceList(v1);
Value v2; state.eval(env, e2, v2);
Value v2; e2->eval(state, env, v2);
state.forceList(v2);
state.mkList(v, v1.list.length + v2.list.length);
for (unsigned int n = 0; n < v1.list.length; ++n)
@ -975,7 +925,7 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
Value vStr;
foreach (vector<Expr *>::iterator, i, *es) {
state.eval(env, *i, vStr);
(*i)->eval(state, env, vStr);
/* If the first element is a path, then the result will also
be a path, we don't copy anything (yet - that's done later,
@ -999,25 +949,6 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
}
void EvalState::forceValue(Value & v)
{
if (v.type == tThunk) {
ValueType saved = v.type;
try {
v.type = tBlackhole;
eval(*v.thunk.env, v.thunk.expr, v);
} catch (Error & e) {
v.type = saved;
throw;
}
}
else if (v.type == tApp)
callFunction(*v.app.left, *v.app.right, v);
else if (v.type == tBlackhole)
throwEvalError("infinite recursion encountered");
}
void EvalState::strictForceValue(Value & v)
{
forceValue(v);
@ -1052,22 +983,6 @@ bool EvalState::forceBool(Value & v)
}
void EvalState::forceAttrs(Value & v)
{
forceValue(v);
if (v.type != tAttrs)
throwTypeError("value is %1% while an attribute set was expected", showType(v));
}
void EvalState::forceList(Value & v)
{
forceValue(v);
if (v.type != tList)
throwTypeError("value is %1% while a list was expected", showType(v));
}
void EvalState::forceFunction(Value & v)
{
forceValue(v);

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@ -138,18 +138,17 @@ public:
/* Evaluate an expression to normal form, storing the result in
value `v'. */
void eval(Expr * e, Value & v);
void eval(Env & env, Expr * e, Value & v);
/* Evaluation the expression, then verify that it has the expected
type. */
bool evalBool(Env & env, Expr * e);
void evalAttrs(Env & env, Expr * e, Value & v);
inline bool evalBool(Env & env, Expr * e);
inline void evalAttrs(Env & env, Expr * e, Value & v);
/* If `v' is a thunk, enter it and overwrite `v' with the result
of the evaluation of the thunk. If `v' is a delayed function
application, call the function and overwrite `v' with the
result. Otherwise, this is a no-op. */
void forceValue(Value & v);
inline void forceValue(Value & v);
/* Force a value, then recursively force list elements and
attributes. */
@ -158,8 +157,8 @@ public:
/* Force `v', and then verify that it has the expected type. */
int forceInt(Value & v);
bool forceBool(Value & v);
void forceAttrs(Value & v);
void forceList(Value & v);
inline void forceAttrs(Value & v);
inline void forceList(Value & v);
void forceFunction(Value & v); // either lambda or primop
string forceString(Value & v);
string forceString(Value & v, PathSet & context);
@ -203,7 +202,7 @@ private:
void addPrimOp(const string & name,
unsigned int arity, PrimOpFun primOp);
Value * lookupVar(Env * env, const VarRef & var);
inline Value * lookupVar(Env * env, const VarRef & var);
friend class ExprVar;
friend class ExprAttrs;

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@ -1,5 +1,6 @@
#include "get-drvs.hh"
#include "util.hh"
#include "eval-inline.hh"
namespace nix {

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@ -6,6 +6,7 @@
#include "archive.hh"
#include "value-to-xml.hh"
#include "names.hh"
#include "eval-inline.hh"
#include <sys/types.h>
#include <sys/stat.h>

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@ -1,6 +1,7 @@
#include "globals.hh"
#include "shared.hh"
#include "eval.hh"
#include "eval-inline.hh"
#include "get-drvs.hh"
#include "attr-path.hh"
#include "value-to-xml.hh"