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Move getAccessorCached() to InputCache
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012453d1e6
commit
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@ -2,14 +2,23 @@
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namespace nix::fetchers {
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struct CachedInput
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{
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Input lockedInput;
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ref<SourceAccessor> accessor;
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};
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struct InputCache
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{
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struct CachedResult
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{
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ref<SourceAccessor> accessor;
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Input resolvedInput;
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Input lockedInput;
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};
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CachedResult getAccessor(ref<Store> store, const Input & originalInput, bool useRegistries);
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struct CachedInput
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{
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Input lockedInput;
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ref<SourceAccessor> accessor;
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};
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virtual std::optional<CachedInput> lookup(const Input & originalInput) const = 0;
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virtual void upsert(Input key, CachedInput cachedInput) = 0;
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@ -1,8 +1,48 @@
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#include "nix/fetchers/input-cache.hh"
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#include "nix/fetchers/registry.hh"
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#include "nix/util/sync.hh"
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#include "nix/util/source-path.hh"
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namespace nix::fetchers {
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InputCache::CachedResult InputCache::getAccessor(ref<Store> store, const Input & originalInput, bool useRegistries)
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{
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auto fetched = lookup(originalInput);
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Input resolvedInput = originalInput;
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if (!fetched) {
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if (originalInput.isDirect()) {
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auto [accessor, lockedInput] = originalInput.getAccessor(store);
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fetched.emplace(CachedInput{.lockedInput = lockedInput, .accessor = accessor});
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} else {
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if (useRegistries) {
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auto [res, extraAttrs] =
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lookupInRegistries(store, originalInput, [](fetchers::Registry::RegistryType type) {
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/* Only use the global registry and CLI flags
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to resolve indirect flakerefs. */
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return type == fetchers::Registry::Flag || type == fetchers::Registry::Global;
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});
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resolvedInput = std::move(res);
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fetched = lookup(resolvedInput);
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if (!fetched) {
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auto [accessor, lockedInput] = resolvedInput.getAccessor(store);
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fetched.emplace(CachedInput{.lockedInput = lockedInput, .accessor = accessor});
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}
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upsert(resolvedInput, *fetched);
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} else {
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throw Error(
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"'%s' is an indirect flake reference, but registry lookups are not allowed",
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originalInput.to_string());
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}
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}
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upsert(originalInput, *fetched);
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}
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debug("got tree '%s' from '%s'", fetched->accessor, fetched->lockedInput.to_string());
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return {fetched->accessor, resolvedInput, fetched->lockedInput};
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}
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struct InputCacheImpl : InputCache
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{
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Sync<std::map<Input, CachedInput>> cache_;
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@ -24,48 +24,6 @@ using namespace flake;
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namespace flake {
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static std::tuple<ref<SourceAccessor>, Input, Input> getAccessorCached(
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EvalState & state,
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const Input & originalInput,
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bool useRegistries)
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{
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auto inputCache = InputCache::getCache();
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auto fetched = inputCache->lookup(originalInput);
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Input resolvedInput = originalInput;
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if (!fetched) {
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if (originalInput.isDirect()) {
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auto [accessor, lockedInput] = originalInput.getAccessor(state.store);
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fetched.emplace(CachedInput{.lockedInput = lockedInput, .accessor = accessor});
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} else {
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if (useRegistries) {
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auto [res, extraAttrs] = lookupInRegistries(state.store, originalInput,
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[](fetchers::Registry::RegistryType type) {
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/* Only use the global registry and CLI flags
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to resolve indirect flakerefs. */
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return type == fetchers::Registry::Flag || type == fetchers::Registry::Global;
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});
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resolvedInput = std::move(res);
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fetched = inputCache->lookup(resolvedInput);
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if (!fetched) {
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auto [accessor, lockedInput] = resolvedInput.getAccessor(state.store);
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fetched.emplace(CachedInput{.lockedInput = lockedInput, .accessor = accessor});
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}
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inputCache->upsert(resolvedInput, *fetched);
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}
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else {
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throw Error("'%s' is an indirect flake reference, but registry lookups are not allowed", originalInput.to_string());
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}
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}
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inputCache->upsert(originalInput, *fetched);
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}
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debug("got tree '%s' from '%s'", fetched->accessor, fetched->lockedInput.to_string());
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return {fetched->accessor, resolvedInput, fetched->lockedInput};
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}
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static StorePath copyInputToStore(
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EvalState & state,
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fetchers::Input & input,
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@ -383,14 +341,13 @@ static Flake getFlake(
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const InputAttrPath & lockRootAttrPath)
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{
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// Fetch a lazy tree first.
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auto [accessor, resolvedInput, lockedInput] = getAccessorCached(
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state, originalRef.input, useRegistries);
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auto cachedInput = fetchers::InputCache::getCache()->getAccessor(state.store, originalRef.input, useRegistries);
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auto resolvedRef = FlakeRef(std::move(resolvedInput), originalRef.subdir);
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auto lockedRef = FlakeRef(std::move(lockedInput), originalRef.subdir);
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auto resolvedRef = FlakeRef(std::move(cachedInput.resolvedInput), originalRef.subdir);
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auto lockedRef = FlakeRef(std::move(cachedInput.lockedInput), originalRef.subdir);
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// Parse/eval flake.nix to get at the input.self attributes.
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auto flake = readFlake(state, originalRef, resolvedRef, lockedRef, {accessor}, lockRootAttrPath);
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auto flake = readFlake(state, originalRef, resolvedRef, lockedRef, {cachedInput.accessor}, lockRootAttrPath);
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// Re-fetch the tree if necessary.
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auto newLockedRef = applySelfAttrs(lockedRef, flake);
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@ -399,14 +356,13 @@ static Flake getFlake(
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debug("refetching input '%s' due to self attribute", newLockedRef);
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// FIXME: need to remove attrs that are invalidated by the changed input attrs, such as 'narHash'.
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newLockedRef.input.attrs.erase("narHash");
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auto [accessor2, resolvedInput2, lockedInput2] = getAccessorCached(
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state, newLockedRef.input, false);
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accessor = accessor2;
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lockedRef = FlakeRef(std::move(lockedInput2), newLockedRef.subdir);
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auto cachedInput2 = fetchers::InputCache::getCache()->getAccessor(state.store, newLockedRef.input, useRegistries);
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cachedInput.accessor = cachedInput2.accessor;
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lockedRef = FlakeRef(std::move(cachedInput2.lockedInput), newLockedRef.subdir);
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}
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// Copy the tree to the store.
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auto storePath = copyInputToStore(state, lockedRef.input, originalRef.input, accessor);
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auto storePath = copyInputToStore(state, lockedRef.input, originalRef.input, cachedInput.accessor);
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// Re-parse flake.nix from the store.
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return readFlake(state, originalRef, resolvedRef, lockedRef, state.storePath(storePath), lockRootAttrPath);
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@ -761,13 +717,12 @@ LockedFlake lockFlake(
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if (auto resolvedPath = resolveRelativePath()) {
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return {*resolvedPath, *input.ref};
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} else {
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auto [accessor, resolvedInput, lockedInput] = getAccessorCached(
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state, input.ref->input, useRegistries);
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auto cachedInput = fetchers::InputCache::getCache()->getAccessor(state.store, input.ref->input, useRegistries);
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auto lockedRef = FlakeRef(std::move(lockedInput), input.ref->subdir);
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auto lockedRef = FlakeRef(std::move(cachedInput.lockedInput), input.ref->subdir);
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// FIXME: allow input to be lazy.
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auto storePath = copyInputToStore(state, lockedRef.input, input.ref->input, accessor);
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auto storePath = copyInputToStore(state, lockedRef.input, input.ref->input, cachedInput.accessor);
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return {state.storePath(storePath), lockedRef};
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}
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