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libstore: fix sandboxed builds on macOS
The recent fix for CVE-2024-38531 broke the sandbox on macOS completely. As it’s not practical to use `chroot(2)` on macOS, the build takes place in the main filesystem tree, and the world‐unreadable wrapper directory prevents the build from accessing its `$TMPDIR` at all. The macOS sandbox probably shouldn’t be treated as any kind of a security boundary in its current state, but this specific vulnerability wasn’t possible to exploit on macOS anyway, as creating `set{u,g}id` binaries is blocked by sandbox policy. Locking down the build sandbox further may be a good idea in future, but it already has significant compatibility issues. For now, restore the previous status quo on macOS. Thanks to @alois31 for helping me come to a better understanding of the vulnerability. Fixes:1d3696f0fb
Closes: #11002 (cherry picked from commitaf2e1142b1
) (cherry picked from commit9feee13952
)
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@ -499,12 +499,22 @@ void LocalDerivationGoal::startBuilder()
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/* Create a temporary directory where the build will take
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place. */
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topTmpDir = createTempDir("", "nix-build-" + std::string(drvPath.name()), false, false, 0700);
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#if __APPLE__
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if (false) {
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#else
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if (useChroot) {
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#endif
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/* If sandboxing is enabled, put the actual TMPDIR underneath
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an inaccessible root-owned directory, to prevent outside
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access. */
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access.
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On macOS, we don't use an actual chroot, so this isn't
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possible. Any mitigation along these lines would have to be
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done directly in the sandbox profile. */
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tmpDir = topTmpDir + "/build";
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createDir(tmpDir, 0700);
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} else {
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tmpDir = topTmpDir;
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}
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chownToBuilder(tmpDir);
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