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Clean up cache for all commands
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e764ed31f6
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@ -701,7 +701,7 @@ struct CmdDevelop : Common, MixEnvironment
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// we are about to exec out of this process without running C++ destructors.
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getEvalState()->evalCaches.clear();
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runProgramInStore(store, UseLookupPath::Use, shell, args, buildEnvironment.getSystem());
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execProgramInStore(store, UseLookupPath::Use, shell, args, buildEnvironment.getSystem());
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#endif
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}
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};
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@ -1,4 +1,5 @@
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#include "command.hh"
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#include "eval.hh"
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#include "run.hh"
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#include <queue>
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@ -99,7 +100,11 @@ struct CmdShell : InstallablesCommand, MixEnvironment
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for (auto & arg : command)
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args.push_back(arg);
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runProgramInStore(store, UseLookupPath::Use, *command.begin(), args);
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// Release our references to eval caches to ensure they are persisted to disk, because
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// we are about to exec out of this process without running C++ destructors.
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getEvalState()->evalCaches.clear();
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execProgramInStore(store, UseLookupPath::Use, *command.begin(), args);
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}
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};
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@ -1,5 +1,6 @@
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#include "command.hh"
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#include "installable-value.hh"
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#include "eval.hh"
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#include "run.hh"
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using namespace nix;
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@ -49,7 +50,11 @@ struct CmdFmt : SourceExprCommand {
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}
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}
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runProgramInStore(store, UseLookupPath::DontUse, app.program, programArgs);
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// Release our references to eval caches to ensure they are persisted to disk, because
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// we are about to exec out of this process without running C++ destructors.
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evalState->evalCaches.clear();
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execProgramInStore(store, UseLookupPath::DontUse, app.program, programArgs);
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};
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};
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@ -25,7 +25,7 @@ std::string chrootHelperName = "__run_in_chroot";
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namespace nix {
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void runProgramInStore(ref<Store> store,
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void execProgramInStore(ref<Store> store,
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UseLookupPath useLookupPath,
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const std::string & program,
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const Strings & args,
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@ -128,7 +128,11 @@ struct CmdRun : InstallableValueCommand
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Strings allArgs{app.program};
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for (auto & i : args) allArgs.push_back(i);
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runProgramInStore(store, UseLookupPath::DontUse, app.program, allArgs);
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// Release our references to eval caches to ensure they are persisted to disk, because
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// we are about to exec out of this process without running C++ destructors.
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state->evalCaches.clear();
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execProgramInStore(store, UseLookupPath::DontUse, app.program, allArgs);
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}
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};
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@ -10,7 +10,7 @@ enum struct UseLookupPath {
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DontUse
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};
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void runProgramInStore(ref<Store> store,
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void execProgramInStore(ref<Store> store,
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UseLookupPath useLookupPath,
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const std::string & program,
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const Strings & args,
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