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Merge pull request #11866 from DeterminateSystems/callFunction-span
callFunction: Use std::span
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commit
61d075840f
@ -67,7 +67,7 @@ nix_err nix_value_call_multi(nix_c_context * context, EvalState * state, nix_val
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if (context)
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context->last_err_code = NIX_OK;
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try {
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state->state.callFunction(fn->value, nargs, (nix::Value * *)args, value->value, nix::noPos);
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state->state.callFunction(fn->value, {(nix::Value * *) args, nargs}, value->value, nix::noPos);
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state->state.forceValue(value->value, nix::noPos);
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}
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NIXC_CATCH_ERRS
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@ -588,14 +588,14 @@ std::optional<EvalState::Doc> EvalState::getDoc(Value & v)
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if (isFunctor(v)) {
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try {
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Value & functor = *v.attrs()->find(sFunctor)->value;
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Value * vp = &v;
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Value * vp[] = {&v};
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Value partiallyApplied;
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// The first paramater is not user-provided, and may be
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// handled by code that is opaque to the user, like lib.const = x: y: y;
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// So preferably we show docs that are relevant to the
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// "partially applied" function returned by e.g. `const`.
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// We apply the first argument:
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callFunction(functor, 1, &vp, partiallyApplied, noPos);
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callFunction(functor, vp, partiallyApplied, noPos);
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auto _level = addCallDepth(noPos);
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return getDoc(partiallyApplied);
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}
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@ -1460,7 +1460,7 @@ void ExprLambda::eval(EvalState & state, Env & env, Value & v)
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v.mkLambda(&env, this);
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}
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void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value & vRes, const PosIdx pos)
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void EvalState::callFunction(Value & fun, std::span<Value *> args, Value & vRes, const PosIdx pos)
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{
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auto _level = addCallDepth(pos);
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@ -1475,16 +1475,16 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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auto makeAppChain = [&]()
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{
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vRes = vCur;
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for (size_t i = 0; i < nrArgs; ++i) {
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for (auto arg : args) {
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auto fun2 = allocValue();
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*fun2 = vRes;
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vRes.mkPrimOpApp(fun2, args[i]);
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vRes.mkPrimOpApp(fun2, arg);
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}
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};
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const Attr * functor;
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while (nrArgs > 0) {
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while (args.size() > 0) {
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if (vCur.isLambda()) {
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@ -1587,15 +1587,14 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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throw;
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}
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nrArgs--;
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args += 1;
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args = args.subspan(1);
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}
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else if (vCur.isPrimOp()) {
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size_t argsLeft = vCur.primOp()->arity;
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if (nrArgs < argsLeft) {
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if (args.size() < argsLeft) {
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/* We don't have enough arguments, so create a tPrimOpApp chain. */
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makeAppChain();
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return;
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@ -1607,15 +1606,14 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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if (countCalls) primOpCalls[fn->name]++;
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try {
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fn->fun(*this, vCur.determinePos(noPos), args, vCur);
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fn->fun(*this, vCur.determinePos(noPos), args.data(), vCur);
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} catch (Error & e) {
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if (fn->addTrace)
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addErrorTrace(e, pos, "while calling the '%1%' builtin", fn->name);
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throw;
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}
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nrArgs -= argsLeft;
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args += argsLeft;
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args = args.subspan(argsLeft);
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}
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}
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@ -1631,7 +1629,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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auto arity = primOp->primOp()->arity;
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auto argsLeft = arity - argsDone;
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if (nrArgs < argsLeft) {
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if (args.size() < argsLeft) {
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/* We still don't have enough arguments, so extend the tPrimOpApp chain. */
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makeAppChain();
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return;
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@ -1663,8 +1661,7 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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throw;
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}
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nrArgs -= argsLeft;
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args += argsLeft;
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args = args.subspan(argsLeft);
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}
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}
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@ -1675,13 +1672,12 @@ void EvalState::callFunction(Value & fun, size_t nrArgs, Value * * args, Value &
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Value * args2[] = {allocValue(), args[0]};
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*args2[0] = vCur;
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try {
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callFunction(*functor->value, 2, args2, vCur, functor->pos);
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callFunction(*functor->value, args2, vCur, functor->pos);
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} catch (Error & e) {
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e.addTrace(positions[pos], "while calling a functor (an attribute set with a '__functor' attribute)");
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throw;
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}
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nrArgs--;
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args++;
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args = args.subspan(1);
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}
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else
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@ -1724,7 +1720,7 @@ void ExprCall::eval(EvalState & state, Env & env, Value & v)
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for (size_t i = 0; i < args.size(); ++i)
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vArgs[i] = args[i]->maybeThunk(state, env);
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state.callFunction(vFun, args.size(), vArgs.data(), v, pos);
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state.callFunction(vFun, vArgs, v, pos);
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}
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@ -690,13 +690,12 @@ public:
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bool isFunctor(Value & fun);
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// FIXME: use std::span
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void callFunction(Value & fun, size_t nrArgs, Value * * args, Value & vRes, const PosIdx pos);
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void callFunction(Value & fun, std::span<Value *> args, Value & vRes, const PosIdx pos);
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void callFunction(Value & fun, Value & arg, Value & vRes, const PosIdx pos)
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{
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Value * args[] = {&arg};
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callFunction(fun, 1, args, vRes, pos);
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callFunction(fun, args, vRes, pos);
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}
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/**
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@ -724,7 +724,7 @@ static void prim_genericClosure(EvalState & state, const PosIdx pos, Value * * a
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/* Call the `operator' function with `e' as argument. */
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Value newElements;
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state.callFunction(*op->value, 1, &e, newElements, noPos);
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state.callFunction(*op->value, {&e, 1}, newElements, noPos);
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state.forceList(newElements, noPos, "while evaluating the return value of the `operator` passed to builtins.genericClosure");
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/* Add the values returned by the operator to the work set. */
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@ -2450,7 +2450,7 @@ bool EvalState::callPathFilter(
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// assert that type is not "unknown"
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Value * args []{&arg1, fileTypeToString(*this, st.type)};
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Value res;
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callFunction(*filterFun, 2, args, res, pos);
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callFunction(*filterFun, args, res, pos);
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return forceBool(res, pos, "while evaluating the return value of the path filter function");
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}
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@ -3487,7 +3487,7 @@ static void prim_foldlStrict(EvalState & state, const PosIdx pos, Value * * args
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for (auto [n, elem] : enumerate(args[2]->listItems())) {
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Value * vs []{vCur, elem};
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vCur = n == args[2]->listSize() - 1 ? &v : state.allocValue();
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state.callFunction(*args[0], 2, vs, *vCur, pos);
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state.callFunction(*args[0], vs, *vCur, pos);
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}
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state.forceValue(v, pos);
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} else {
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@ -3637,7 +3637,7 @@ static void prim_sort(EvalState & state, const PosIdx pos, Value * * args, Value
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Value * vs[] = {a, b};
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Value vBool;
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state.callFunction(*args[0], 2, vs, vBool, noPos);
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state.callFunction(*args[0], vs, vBool, noPos);
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return state.forceBool(vBool, pos, "while evaluating the return value of the sorting function passed to builtins.sort");
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};
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@ -816,7 +816,7 @@ void callFlake(EvalState & state,
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assert(vFetchFinalTree);
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Value * args[] = {vLocks, &vOverrides, *vFetchFinalTree};
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state.callFunction(*vCallFlake, 3, args, vRes, noPos);
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state.callFunction(*vCallFlake, args, vRes, noPos);
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}
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void initLib(const Settings & settings)
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