Remove unused redirectedBadOutputs

This commit is contained in:
John Ericson 2021-02-24 17:38:38 +00:00
parent d560311f76
commit 553b79f8c9
2 changed files with 0 additions and 9 deletions

View File

@ -460,10 +460,6 @@ void LocalDerivationGoal::startBuilder()
makeFallbackPath(status.known->path);
scratchOutputs.insert_or_assign(outputName, scratchPath);
/* A non-removed corrupted path needs to be stored here, too */
if (buildMode == bmRepair && !status.known->isValid())
redirectedBadOutputs.insert(status.known->path);
/* Substitute output placeholders with the scratch output paths.
We'll use during the build. */
inputRewrites[hashPlaceholder(outputName)] = worker.store.printStorePath(scratchPath);

View File

@ -85,11 +85,6 @@ struct LocalDerivationGoal : public DerivationGoal
*/
OutputPathMap scratchOutputs;
/* If we're repairing without a chroot, there may be outputs that
are valid but corrupt. So we redirect these outputs to
temporary paths. */
StorePathSet redirectedBadOutputs;
/* Path registration info from the previous round, if we're
building multiple times. Since this contains the hash, it
allows us to compare whether two rounds produced the same