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Add isPath primop
this is added for completeness' sake since all the other possible `builtins.typeOf` results have a corresponding `builtins.is<Type>`
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@ -861,6 +861,14 @@ x: x + 456</programlisting>
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</varlistentry>
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<varlistentry><term><function>builtins.isPath</function>
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<replaceable>e</replaceable></term>
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<listitem><para>Return <literal>true</literal> if
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<replaceable>e</replaceable> evaluates to a path, and
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<literal>false</literal> otherwise.</para></listitem>
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</varlistentry>
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<varlistentry xml:id='builtin-isNull'>
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<term><function>isNull</function>
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@ -315,6 +315,12 @@ static void prim_isBool(EvalState & state, const Pos & pos, Value * * args, Valu
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mkBool(v, args[0]->type == tBool);
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}
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/* Determine whether the argument is a path. */
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static void prim_isPath(EvalState & state, const Pos & pos, Value * * args, Value & v)
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{
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state.forceValue(*args[0]);
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mkBool(v, args[0]->type == tPath);
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}
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struct CompareValues
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{
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@ -2169,6 +2175,7 @@ void EvalState::createBaseEnv()
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addPrimOp("__isInt", 1, prim_isInt);
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addPrimOp("__isFloat", 1, prim_isFloat);
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addPrimOp("__isBool", 1, prim_isBool);
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addPrimOp("__isPath", 1, prim_isPath);
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addPrimOp("__genericClosure", 1, prim_genericClosure);
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addPrimOp("abort", 1, prim_abort);
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addPrimOp("__addErrorContext", 2, prim_addErrorContext);
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@ -20,6 +20,8 @@ with builtins;
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(isFloat (1 - 2.0))
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(isBool (true && false))
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(isBool null)
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(isPath /nix/store)
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(isPath ./.)
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(isAttrs { x = 123; })
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(isAttrs null)
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(typeOf (3 * 4))
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