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In checkOverlay, accept underscored names for final/prev args.
Resolves #4416.
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@ -346,10 +346,14 @@ struct CmdFlakeCheck : FlakeCommand
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auto checkOverlay = [&](const std::string & attrPath, Value & v, const Pos & pos) {
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auto checkOverlay = [&](const std::string & attrPath, Value & v, const Pos & pos) {
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try {
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try {
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state->forceValue(v, pos);
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state->forceValue(v, pos);
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if (!v.isLambda() || v.lambda.fun->hasFormals() || std::string(v.lambda.fun->arg) != "final")
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if (!v.isLambda() || v.lambda.fun->hasFormals() ||
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(std::string(v.lambda.fun->arg) != "final" &&
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std::string(v.lambda.fun->arg) != "_final"))
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throw Error("overlay does not take an argument named 'final'");
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throw Error("overlay does not take an argument named 'final'");
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auto body = dynamic_cast<ExprLambda *>(v.lambda.fun->body);
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auto body = dynamic_cast<ExprLambda *>(v.lambda.fun->body);
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if (!body || body->hasFormals() || std::string(body->arg) != "prev")
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if (!body || body->hasFormals() ||
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(std::string(body->arg) != "prev" &&
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std::string(body->arg) != "_prev"))
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throw Error("overlay does not take an argument named 'prev'");
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throw Error("overlay does not take an argument named 'prev'");
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// FIXME: if we have a 'nixpkgs' input, use it to
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// FIXME: if we have a 'nixpkgs' input, use it to
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// evaluate the overlay.
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// evaluate the overlay.
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