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Merge pull request #8215 from obsidiansystems/general-repair-path
Support `repairPath` on most stores.
This commit is contained in:
commit
34381d5747
@ -110,7 +110,7 @@ void Store::ensurePath(const StorePath & path)
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}
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void LocalStore::repairPath(const StorePath & path)
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void Store::repairPath(const StorePath & path)
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{
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Worker worker(*this, *this);
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GoalPtr goal = worker.makePathSubstitutionGoal(path, Repair);
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@ -344,6 +344,17 @@ public:
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virtual ref<FSAccessor> getFSAccessor() override
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{ unsupported("getFSAccessor"); }
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/**
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* The default instance would schedule the work on the client side, but
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* for consistency with `buildPaths` and `buildDerivation` it should happen
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* on the remote side.
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*
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* We make this fail for now so we can add implement this properly later
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* without it being a breaking change.
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*/
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void repairPath(const StorePath & path) override
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{ unsupported("repairPath"); }
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void computeFSClosure(const StorePathSet & paths,
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StorePathSet & out, bool flipDirection = false,
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bool includeOutputs = false, bool includeDerivers = false) override
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@ -240,8 +240,6 @@ public:
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void vacuumDB();
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void repairPath(const StorePath & path) override;
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void addSignatures(const StorePath & storePath, const StringSet & sigs) override;
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/**
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@ -137,6 +137,17 @@ public:
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bool verifyStore(bool checkContents, RepairFlag repair) override;
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/**
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* The default instance would schedule the work on the client side, but
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* for consistency with `buildPaths` and `buildDerivation` it should happen
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* on the remote side.
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*
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* We make this fail for now so we can add implement this properly later
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* without it being a breaking change.
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*/
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void repairPath(const StorePath & path) override
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{ unsupported("repairPath"); }
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void addSignatures(const StorePath & storePath, const StringSet & sigs) override;
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void queryMissing(const std::vector<DerivedPath> & targets,
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@ -679,8 +679,7 @@ public:
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* Repair the contents of the given path by redownloading it using
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* a substituter (if available).
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*/
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virtual void repairPath(const StorePath & path)
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{ unsupported("repairPath"); }
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virtual void repairPath(const StorePath & path);
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/**
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* Add signatures to the specified store path. The signatures are
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