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Fix GC failures on bad store path names
It failed on names like '/nix/store/9ip48nkc9rfy0a4yaw98lp6gipqlib1a-'.
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parent
2e953b567e
commit
22a754c091
@ -255,12 +255,11 @@ void LocalStore::findTempRoots(FDs & fds, Roots & tempRoots, bool censor)
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void LocalStore::findRoots(const Path & path, unsigned char type, Roots & roots)
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{
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auto foundRoot = [&](const Path & path, const Path & target) {
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Path storePath = toStorePath(target);
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// FIXME
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if (isStorePath(storePath) && isValidPath(parseStorePath(storePath)))
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roots[parseStorePath(storePath)].emplace(path);
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auto storePath = maybeParseStorePath(toStorePath(target));
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if (storePath && isValidPath(*storePath))
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roots[std::move(*storePath)].emplace(path);
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else
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printInfo("skipping invalid root from '%1%' to '%2%'", path, storePath);
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printInfo("skipping invalid root from '%1%' to '%2%'", path, target);
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};
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try {
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@ -296,10 +295,9 @@ void LocalStore::findRoots(const Path & path, unsigned char type, Roots & roots)
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}
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else if (type == DT_REG) {
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Path storePath = storeDir + "/" + std::string(baseNameOf(path));
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// FIXME
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if (isStorePath(storePath) && isValidPath(parseStorePath(storePath)))
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roots[parseStorePath(storePath)].emplace(path);
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auto storePath = maybeParseStorePath(storeDir + "/" + std::string(baseNameOf(path)));
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if (storePath && isValidPath(*storePath))
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roots[std::move(*storePath)].emplace(path);
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}
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}
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@ -523,14 +521,14 @@ void LocalStore::deletePathRecursive(GCState & state, const Path & path)
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unsigned long long size = 0;
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// FIXME
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if (isStorePath(path) && isValidPath(parseStorePath(path))) {
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auto storePath = maybeParseStorePath(path);
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if (storePath && isValidPath(*storePath)) {
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StorePathSet referrers;
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queryReferrers(parseStorePath(path), referrers);
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queryReferrers(*storePath, referrers);
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for (auto & i : referrers)
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if (printStorePath(i) != path) deletePathRecursive(state, printStorePath(i));
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size = queryPathInfo(parseStorePath(path))->narSize;
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invalidatePathChecked(parseStorePath(path));
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size = queryPathInfo(*storePath)->narSize;
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invalidatePathChecked(*storePath);
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}
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Path realPath = realStoreDir + "/" + std::string(baseNameOf(path));
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@ -593,8 +591,7 @@ bool LocalStore::canReachRoot(GCState & state, StorePathSet & visited, const Sto
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visited.insert(path.clone());
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//FIXME
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if (!isStorePath(printStorePath(path)) || !isValidPath(path)) return false;
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if (!isValidPath(path)) return false;
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StorePathSet incoming;
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@ -637,8 +634,9 @@ void LocalStore::tryToDelete(GCState & state, const Path & path)
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//Activity act(*logger, lvlDebug, format("considering whether to delete '%1%'") % path);
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// FIXME
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if (!isStorePath(path) || !isValidPath(parseStorePath(path))) {
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auto storePath = maybeParseStorePath(path);
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if (!storePath || !isValidPath(*storePath)) {
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/* A lock file belonging to a path that we're building right
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now isn't garbage. */
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if (isActiveTempFile(state, path, ".lock")) return;
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@ -655,7 +653,7 @@ void LocalStore::tryToDelete(GCState & state, const Path & path)
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StorePathSet visited;
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if (canReachRoot(state, visited, parseStorePath(path))) {
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if (storePath && canReachRoot(state, visited, *storePath)) {
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debug("cannot delete '%s' because it's still reachable", path);
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} else {
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/* No path we visited was a root, so everything is garbage.
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@ -818,8 +816,8 @@ void LocalStore::collectGarbage(const GCOptions & options, GCResults & results)
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string name = dirent->d_name;
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if (name == "." || name == "..") continue;
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Path path = storeDir + "/" + name;
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// FIXME
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if (isStorePath(path) && isValidPath(parseStorePath(path)))
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auto storePath = maybeParseStorePath(path);
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if (storePath && isValidPath(*storePath))
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entries.push_back(path);
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else
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tryToDelete(state, path);
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@ -55,6 +55,20 @@ StorePath Store::parseStorePath(std::string_view path) const
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return StorePath::make(path, storeDir);
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}
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std::optional<StorePath> Store::maybeParseStorePath(std::string_view path) const
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{
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try {
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return parseStorePath(path);
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} catch (Error &) {
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return {};
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}
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}
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bool Store::isStorePath(const Path & path) const
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{
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return (bool) maybeParseStorePath(path);
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}
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StorePathSet Store::parseStorePathSet(const PathSet & paths) const
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{
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StorePathSet res;
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@ -19,14 +19,6 @@ bool Store::isInStore(const Path & path) const
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}
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bool Store::isStorePath(const Path & path) const
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{
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return isInStore(path)
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&& path.size() >= storeDir.size() + 1 + storePathHashLen
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&& path.find('/', storeDir.size() + 1) == Path::npos;
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}
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Path Store::toStorePath(const Path & path) const
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{
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if (!isInStore(path))
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@ -281,6 +281,8 @@ public:
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StorePath parseStorePath(std::string_view path) const;
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std::optional<StorePath> maybeParseStorePath(std::string_view path) const;
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std::string printStorePath(const StorePath & path) const;
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// FIXME: remove
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