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Add sqlite build tag
This adds a sqlite build tag so that you don't have to have the sqlite import commented out in code and users can run: go build -tags sqlite if they want to have sqlite support enabled. It is disabled by default so nothing changes with the default go get or build commands.
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parent
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@ -12,7 +12,6 @@ import (
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_ "github.com/go-sql-driver/mysql"
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_ "github.com/lib/pq"
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"github.com/lunny/xorm"
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// _ "github.com/mattn/go-sqlite3"
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"github.com/gogits/gogs/modules/base"
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)
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@ -56,9 +55,9 @@ func NewTestEngine(x *xorm.Engine) (err error) {
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case "postgres":
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x, err = xorm.NewEngine("postgres", fmt.Sprintf("user=%s password=%s dbname=%s sslmode=%s",
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DbCfg.User, DbCfg.Pwd, DbCfg.Name, DbCfg.SslMode))
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// case "sqlite3":
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// os.MkdirAll(path.Dir(DbCfg.Path), os.ModePerm)
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// x, err = xorm.NewEngine("sqlite3", DbCfg.Path)
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case "sqlite3":
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os.MkdirAll(path.Dir(DbCfg.Path), os.ModePerm)
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x, err = xorm.NewEngine("sqlite3", DbCfg.Path)
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default:
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return fmt.Errorf("Unknown database type: %s", DbCfg.Type)
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}
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11
models/models_sqlite.go
Normal file
11
models/models_sqlite.go
Normal file
@ -0,0 +1,11 @@
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// +build sqlite
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// Copyright 2014 The Gogs Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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_ "github.com/mattn/go-sqlite3"
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)
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