examples/stm32l0: cleanup

This commit is contained in:
Dario Nieuwenhuis 2022-01-14 22:24:17 +01:00
parent ade44e91c4
commit 98f24bf819
4 changed files with 2 additions and 37 deletions

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@ -1,6 +1,6 @@
[target.'cfg(all(target_arch = "arm", target_os = "none"))']
# replace your chip as listed in `probe-run --list-chips`
runner = "probe-run --chip STM32L072CZ"
runner = "probe-run --chip STM32L072CZTx"
[build]
target = "thumbv6m-none-eabi"

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@ -8,7 +8,7 @@ resolver = "2"
[dependencies]
embassy = { version = "0.1.0", path = "../../embassy", features = ["defmt"] }
embassy-traits = { version = "0.1.0", path = "../../embassy-traits", features = ["defmt"] }
embassy-stm32 = { version = "0.1.0", path = "../../embassy-stm32", features = ["defmt", "stm32l072cz", "time-driver-tim3", "exti"] }
embassy-stm32 = { version = "0.1.0", path = "../../embassy-stm32", features = ["defmt", "stm32l072cz", "time-driver-tim3", "exti", "memory-x"] }
embassy-lora = { version = "0.1.0", path = "../../embassy-lora", features = ["sx127x", "time", "defmt"] }

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@ -1,34 +1,4 @@
//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("memory.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
println!("cargo:rustc-link-arg-bins=--nmagic");
println!("cargo:rustc-link-arg-bins=-Tlink.x");
println!("cargo:rustc-link-arg-bins=-Tdefmt.x");

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@ -1,5 +0,0 @@
MEMORY
{
FLASH : ORIGIN = 0x08000000, LENGTH = 192K
RAM : ORIGIN = 0x20000000, LENGTH = 20K
}