add assign_resources example

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rafael 2024-07-08 22:07:38 +02:00
parent d8bd5907ca
commit 376f65e1d3
2 changed files with 85 additions and 0 deletions

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@ -29,6 +29,9 @@ reqwless = { version = "0.12.0", features = ["defmt",]}
serde = { version = "1.0.203", default-features = false, features = ["derive"] }
serde-json-core = "0.5.1"
# for assign resources example
assign-resources = { git = "https://github.com/adamgreig/assign-resources", rev = "94ad10e2729afdf0fd5a77cd12e68409a982f58a" }
#cortex-m = { version = "0.7.6", features = ["critical-section-single-core"] }
cortex-m = { version = "0.7.6", features = ["inline-asm"] }
cortex-m-rt = "0.7.0"

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@ -0,0 +1,82 @@
//! This example demonstrates how to assign resources to multiple tasks by splitting up the peripherals.
//! It is not about sharing the same resources between tasks, see sharing.rs for that or head to https://embassy.dev/book/#_sharing_peripherals_between_tasks)
//! Of course splitting up resources and sharing resources can be combined, yet this example is only about splitting up resources.
//!
//! There are basically two ways we demonstrate here:
//! 1) Assigning resources to a task by passing parts of the peripherals
//! 2) Assigning resources to a task by passing a struct with the split up peripherals, using the assign-resources macro
//!
//! using four LEDs on Pins 10, 11, 20 and 21
#![no_std]
#![no_main]
use assign_resources::assign_resources;
use defmt::*;
use embassy_executor::Spawner;
use embassy_rp::{
gpio,
peripherals::{self, PIN_20, PIN_21},
};
use embassy_time::Timer;
use gpio::{Level, Output};
use {defmt_rtt as _, panic_probe as _};
#[embassy_executor::main]
async fn main(spawner: Spawner) {
// initialize the peripherals
let p = embassy_rp::init(Default::default());
// 1) Assigning a resource to a task by passing parts of the peripherals.
spawner
.spawn(double_blinky_manually_assigned(spawner, p.PIN_20, p.PIN_21))
.unwrap();
// 2) Using the assign-resources macro to assign resources to a task.
// we perform the split, see further below for the definition of the resources struct
let r = split_resources!(p);
// and then we can use them
spawner.spawn(double_blinky_macro_assigned(spawner, r.leds)).unwrap();
}
// 1) Assigning a resource to a task by passing parts of the peripherals.
#[embassy_executor::task]
async fn double_blinky_manually_assigned(_spawner: Spawner, pin_20: PIN_20, pin_21: PIN_21) {
let mut led_20 = Output::new(pin_20, Level::Low);
let mut led_21 = Output::new(pin_21, Level::High);
loop {
info!("toggling leds");
led_20.toggle();
led_21.toggle();
Timer::after_secs(1).await;
}
}
// 2) Using the assign-resources macro to assign resources to a task.
// first we define the resources we want to assign to the task using the assign_resources! macro
// basically this will split up the peripherals struct into smaller structs, that we define here
// naming is up to you, make sure your future self understands what you did here
assign_resources! {
leds: Leds{
led_10: PIN_10,
led_11: PIN_11,
}
// add more resources to more structs if needed, for example defining one struct for each task
}
// this could be done in another file and imported here, but for the sake of simplicity we do it here
// see https://github.com/adamgreig/assign-resources for more information
// 2) Using the split resources in a task
#[embassy_executor::task]
async fn double_blinky_macro_assigned(_spawner: Spawner, r: Leds) {
let mut led_10 = Output::new(r.led_10, Level::Low);
let mut led_11 = Output::new(r.led_11, Level::High);
loop {
info!("toggling leds");
led_10.toggle();
led_11.toggle();
Timer::after_secs(1).await;
}
}